Development of Interactive English Learning Media Using Construct 2 for Elementary Schools

Authors

  • Ibnu Abizaid Fisabilillah Universitas Islam Balitar, Indonesia
  • Indyah Hartami Santi Universitas Islam Balitar, Indonesia
  • Wahyu Dwi Puspitasari Universitas Islam Balitar, Indonesia

DOI:

https://doi.org/10.37012/jtik.v12i2.3702

Abstract

English learning in elementary schools requires engaging and interactive media to improve students' motivation and understanding. Observations and interviews at SDN Papungan 01 Blitar showed that first-grade students still had difficulty memorizing English vocabulary, particularly color-related words, partly because the available learning media were limited. This study aimed to develop an interactive English learning medium based on Construct 2 for first-grade elementary school students and to determine its feasibility. The method used was Research and Development (R&D) combined with the Multimedia Development Life Cycle (MDLC) model, consisting of concept, design, material collecting, assembly, testing, and distribution stages. The resulting product, ColorFun English Learning Game, features a color-guessing game and a letter-arranging game equipped with images, audio, animation, a scoring system, and a life system. Evaluation was conducted through blackbox testing, material expert validation, IT expert validation, and a student response questionnaire. The results showed that all features functioned properly (100%), material expert validation reached 96%, IT expert validation reached 95%, and student responses reached 92.5%, all categorized as highly feasible. The developed learning medium is proven feasible as a supporting tool for English learning among first-grade elementary school students.

Published

2026-09-27

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